批量处理模式 / Batch Processing Mode
应用并行->计算系数=内容物最大并行/机器并行仓->配方的输入输出,时间x系数->应用超频
处理前状态 / Before Processing:
机器并行度 / Machine Parallelism: 4
待处理配方数量 / Pending Recipes: 64
每秒并行处理量 / Parallel Processing Rate: 4 recipes/second
所需处理周期 / Required Processing Cycles: 16 (64 ÷ 4 = 16)
总处理时间 / Total Processing Time: 16 seconds
输出频率 / Output Frequency: 1 output per second (共16次输出 / 16 outputs total)
处理后状态 / After Processing:
机器并行度 / Machine Parallelism: 4 (保持不变 / unchanged)
系统识别 / System Recognition: 64个相同配方 / 64 identical recipes
批量处理比率 / Batch Processing Ratio: 16 (64 ÷ 4 = 16)
每个并行操作处理16个配方 / Each parallel operation handles 16 recipes
处理周期 / Processing Cycles: 1
4个并行操作 × 16个批次 = 64个配方 / 4 parallel × 16 batches = 64 recipes
总处理时间 / Total Processing Time: 16秒 / 16 seconds
输出方式 / Output Method: 单次输出所有64个结果 / Single output containing all 64 results
核心优势 / Core Advantages:
处理周期优化 / Processing Cycle Optimization
从16个周期减少到1个周期 / Reduced from 16 to 1 cycle
后期可加速20倍 / 20x speedup in later stages
成本效益 / Cost Efficiency
最小化配方检查和物品转移等开销 / Minimized overhead costs (recipe checks, item transfers)
服务器性能 / Server Performance
显著降低服务器tick负载 / Significantly reduced server tick load
用户体验 / User Experience
一次性获得所有产品,无需频繁检查机器 / One-time product collection, eliminating frequent machine checks
超频潜力 / Overclocking Potential
在剩余电力充足时可进行额外超频 / Additional overclocking capability when excess power is available
新增 / Added
魔力钢工具 / Magic Steel Tools
新增魔力钢工具,包括活石研钵和活木软锤。 Added Magic Steel tools, including Livingstone Mortar and Livingwood Soft Hammer.
技能系统 / Skill System
引入技能系统,使玩家获得超人能力以适应因GT污染而出现的超强怪物环境。 Introduced skill system, enabling superhuman abilities to adapt to environments with overpowered monsters due to GT pollution.
监工可乐 / Supervisor Cola
新增监工可乐,饮用后可获得机械之神的礼物,根据可乐类型加速机器上的跳跃。 Added Supervisor Cola, a drink that grants a gift from the Machinery God, accelerating jumps on machines based on cola type.
PCB工厂结构 / PCB Factory Structures
游戏中新增PCB工厂结构,计划进一步完善。 Added PCB factory structures to the game, with further refinements scheduled.
危险物质 / Hazardous Substances
启用危险物质,计划后续发布抗辐射器官和升级,敬请期待。 Enabled hazardous substances, with radiation-resistant organs and upgrades planned for future Release.
批量处理模式 / Batch Processing Mode
为机器实现批量处理模式,减少处理周期和服务器负载,同时保持处理时间不变。 Implemented batch processing mode for machines, reducing processing cycles and server tick load while maintaining processing time.
配方优先级功能 / Recipe Priority Function
增强系统支持配方优先级,改进锅炉在水和气体配方之间的切换。 Enhanced system to support recipe priority, improving boiler recipe switching for water and gas.
进度条调整 / Progress Bar Adjustments
改进进度条视觉效果和功能,避免与其他UI元素重叠。 Improved progress bar visuals and functionality to avoid overlap with other UI elements.
赛博强化 / Cybernetic Enhancements
将会引入GT风格的赛博强化器官,提升游戏体验。 Will introduce GT-style cybernetic enhancements for gameplay.
魔法内容增强 / Magic Content Enhancement
添加和完善多种魔法内容,丰富游戏体验,非常非常多内容。 Added and improved various magic content, enriching gameplay experience, very much content.
修复 / Fixed
进度条重叠 / Progress Bar Overlap
修复进度条与信息显示的重叠问题。 Resolved overlap between progress bar and information display.
技能系统事件顺序 / Skill System Event Order
修复技能系统的事件处理顺序问题。 Corrected event processing order issues in the skill system.
并发修改崩溃 / Concurrent Modification Crash
修复因并发修改导致的崩溃问题。 Fixed crash caused by concurrent modifications.
原始蒸馏塔进程 / Original Distillation Tower Progression
解决原始蒸馏塔在进程中的问题。 Addressed issues with the Original Distillation Tower in progression.
蒸汽裂化机输入仓 / Steam Cracker Input Hatch
优化了蒸汽裂化机的输入仓要求,移除了强制安装物品输入仓的限制。 Optimized Steam Cracker input hatch requirements, removed mandatory item input hatch restriction.
蒸馏塔配方检测 / Distillation Tower Recipe Detection
修复了蒸馏塔不检测配方的问题。 Fixed issue with Distillation Tower not detecting recipes.
专家模式水煤气配方 / Water-Gas Recipe in Expert Mode
修复了专家模式下无法制作水煤气的问题。 Fixed inability to craft water-gas in Expert Mode.
组装机真空需求 / Assembler Vacuum Requirement
解决组装机有足够材料,在拥有真空环境后无法及时启动配方的问题。 Resolved assembler not starting recipes despite having enough materials and a vacuum environment.
热铁锭合成 / Hot Iron Ingot Synthesis
明确热铁锭的合成步骤(工艺步骤1/2),警告玩家需要多次合成。 Clarified synthesis step for Hot Iron Ingot (Craft step 1/2), warning players of multiple synthesis requirements.
多种错误 / Various Bugs
修复多个未具体说明的错误,提升稳定性。 Fixed multiple unspecified bugs to improve stability.
一键排序 / GregTech crates One-Key Sorting
为 GregTech 板条箱添加额外的一键排序功能。 Added additional one-key sorting functionality for GregTech crates.
更改 / Changed
性能优化 / Performance Optimization
优化了机器功耗计算系统,使处理速度提升约20倍。 Optimized machine power consumption calculation system, achieving approximately 20x speed improvement.
巨型结构优化 / Mega Structures Optimization
提升巨型结构的性能和功能,包括PCB工厂的整合。 Enhanced performance and functionality of mega structures, including PCB factory integration.
批量处理效率 / Batch Processing Efficiency
将多个小型处理任务整合为单一大型任务,减少开销并提高化学处理性能,支持超频。 Consolidated multiple small processing tasks into single large tasks, reducing overhead and improving processing performance, with overclocking support.
游戏稳定性 / Game Stability
通过多种优化提升整体游戏性能和稳定性。 Improved overall game performance and stability with various optimizations.
加热器自动化 / Heater Automation
优化了加热器的自动化控制机制,允许通过方块放置来控制温度,便于实现简单的自动化系统。 Optimized heater automation control mechanism, allowing temperature control through block placement for simple automation systems.