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GregTech-Odyssey v0.0.8 Changelog

GregTech-Odyssey v0.0.8 Changelog

Batch Processing Mode

Application Parallel->Calculate Coefficient=Content Max Parallel/Machine Parallel Warehouse->Recipe Input/Output, Time x Coefficient->Apply Overclocking

Before Processing:

  • Machine Parallelism: 4

  • Pending Recipes: 64

  • Parallel Processing Rate: 4 recipes/second

  • Required Processing Cycles: 16 (64 ÷ 4 = 16)

  • Total Processing Time: 16 seconds

  • Output Frequency: 1 output per second (16 outputs total)

Processed Status / After Processing:

  • Machine Parallelism: 4 (unchanged)

  • System Recognition: 64 identical recipes

  • Batch Processing Ratio: 16 (64 ÷ 4 = 16)

  • Each parallel operation handles 16 recipes

  • Processing Cycles: 1

  • 4 parallel × 16 batches = 64 recipes

  • Total Processing Time: 16 seconds

  • Output Method: Single output containing all 64 results

Core Advantages:

  1. Processing Cycle Optimization

  • Reduced from 16 to 1 cycle / Reduced from 16 to 1 cycle

  • 后期可加速20倍 / 20x speedup in later stages

  1. Cost-effectiveness / Cost Efficiency

  • Minimized overhead costs (recipe checks, item transfers)

  1. Server Performance / Server Performance

  • Significantly reduced server tick load / Significantly reduced server tick load

  1. User Experience / User Experience

  • Get all products at once, no need for frequent machine checks / One-time product collection, eliminating frequent machine checks

  1. Overclocking Potential / Overclocking Potential

  • Additional overclocking capability when excess power is available / Additional overclocking capability when excess power is available

New / Added

  • 魔力钢工具 / Magic Steel Tools

New Magic Steel tools have been added, including a Livingstone Mortar and a Livingwood Soft Hammer. Added Magic Steel tools, including Livingstone Mortar and Livingwood Soft Hammer.

  • Skills System / Skill System

Introduced skill system, enabling players to gain superhuman abilities to adapt to environments with overpowered monsters due to GT pollution.

  • Supervisor Cola

Added Supervisor Cola, a drink that grants a gift from the Machinery God, accelerating jumps on machines based on cola type. Added Supervisor Cola, a drink that grants a gift from the Machinery God, accelerating jumps on machines based on cola type.

  • PCB Factory Structure / PCB Factory Structures

Added PCB factory structures to the game, with further refinements scheduled. Added PCB factory structures to the game, with further refinements scheduled.

  • Hazardous Substances

Enabled hazardous substances, with radiation-resistant organs and upgrades planned for future release. Stay tuned.

  • Batch Processing Mode / Batch Processing Mode

To implement batch processing mode for machines, reducing processing cycles and server load, while maintaining processing time.

  • Recipe Priority Function / Recipe Priority Function

Enhanced system to support recipe priority, improving boiler recipe switching between water and gas. Enhanced system to support recipe priority, improving boiler recipe switching for water and gas.

  • Progress Bar Adjustments / Progress Bar Adjustments

Improve the progress bar's visual effects and functionality to avoid overlapping with other UI elements. Improved progress bar visuals and functionality to avoid overlap with other UI elements.

  • Cybernetic Enhancements

Will introduce GT-style cybernetic enhancements to elevate the gaming experience. Will introduce GT-style cybernetic enhancements for gameplay.

  • Magic Content Enhancement / Magic Content Enhancement

Add and improve various magic content, enrich the game experience, a lot of content. Added and improved various magic content, enriching gameplay experience, very much content.

Fix / Fixed

  • Progress Bar Overlap

Fixed the overlap issue between the progress bar and information display. Resolved overlap between progress bar and information display.

  • Skill System Event Order

修复技能系统的事件处理顺序问题。 Corrected event processing order issues in the skill system.

  • Concurrent modification crash / Concurrent Modification Crash

Fixed crash caused by concurrent modifications. Fixed crash caused by concurrent modifications.

  • Original Distillation Tower Progression / Original Distillation Tower Progression

Resolved issues with the original distillation tower during the process. Addressed issues with the Original Distillation Tower in progression.

  • Steam Cracker Input Hatch

Optimized Steam Cracker input hatch requirements, removed mandatory item input hatch restriction. Optimized Steam Cracker input hatch requirements, removed mandatory item input hatch restriction.

  • Distillation Tower Recipe Detection / Distillation Tower Recipe Detection

Fixed issue with Distillation Tower not detecting recipes.

  • Expert Mode Water-Gas Recipe / Water-Gas Recipe in Expert Mode

Fixed inability to craft water-gas in Expert Mode. Fixed inability to craft water-gas in Expert Mode.

  • Assembler Vacuum Requirement

Resolved assembler not starting recipes despite having enough materials and a vacuum environment.

  • Hot Iron Ingot Synthesis / Hot Iron Ingot Synthesis

Clarified synthesis step for Hot Iron Ingot (Craft step 1/2), warning players of multiple synthesis requirements. Clarified synthesis step for Hot Iron Ingot (Craft step 1/2), warning players of multiple synthesis requirements.

  • Various Bugs

Fixed multiple unspecified bugs to improve stability. Fixed multiple unspecified bugs to improve stability.

  • One-Key Sorting / GregTech crates One-Key Sorting

Add extra one-key sorting functionality for GregTech crates. Added additional one-key sorting functionality for GregTech crates.

更改 / Changed

  • Performance Optimization / Performance Optimization

Optimized machine power consumption calculation system, achieving approximately 20x speed improvement. Optimized machine power consumption calculation system, achieving approximately 20x speed improvement.

  • Giant structure optimization / Mega Structures Optimization

提升巨型结构的性能和功能,包括PCB工厂的整合。 Enhanced performance and functionality of mega structures, including PCB factory integration.

  • Batch Processing Efficiency / Batch Processing Efficiency

Consolidated multiple small processing tasks into single large tasks, reducing overhead and improving chemical processing performance, with overclocking support. Consolidated multiple small processing tasks into single large tasks, reducing overhead and improving processing performance, with overclocking support.

  • Game Stability

Improved overall game performance and stability with various optimizations. Improved overall game performance and stability with various optimizations.

  • Heater Automation / Heater Automation

Optimized the heater's automated control mechanism, allowing temperature to be controlled by block placement for easy implementation of simple automation systems. Optimized heater automation control mechanism, allowing temperature control through block placement for simple automation systems.

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