Water Purification Plant
gtocore:water_purification_plant, from GTOCore
Water Purification Plant
Structure From: GregTech: New Horizon
Main Function
The central control hub of the water purification system
Link purification units, synchronize the processing cycles of all
controllers, and provide power
Processing Unit Link System
Automatically link purification unit controllers within a 32-blocks
radius
The linking range can be viewed in the controller GUI
Provide power to linked unit controllers
Default energy = output water × 2^(purification tier - 2)
Processing Cycle System
Fixed processing cycle: 120 seconds
All controllers sync cycle — purified output = input water × 90%
If the chance roll fails during the first three purification steps,
90% of the input water is returned; failed rolls in later steps
return no purified water
Supports High-Amperage Energy Input
Supports high-power input through Laser Hatches or wireless
energy hatches rated at 256A or higher
Recipe Type: Water Purification Plant
Pollutants and ionic particles in water can cause significant defects
during the precision cutting and etching of wafers and chips
Systematically treating water through an increasingly precise and
complex series of purification processes has become indispensable
to advanced manufacturing
To this end, the Group's engineers designed a complete purification
process, with the plant coordinating timing and power while eight
purification stages work in succession
From visible suspended matter to ions, molecules, and even minute
imperfections within baryons, no impurity can escape this long
purification chain
- Type
- Items
- Mod
- GTOCore
- ID
- gtocore:water_purification_plant
- Game version
- 0.6.0-dev19 (Normal)