新增 / Added
矿石硬度显示 / Ore Hardness Display
实现了矿石硬度显示功能,使玩家能更直观地了解挖掘难度。 Implemented ore hardness display, allowing players to better understand mining difficulty.
超频补偿系统 / Overclocking Compensation System
实现了超频补偿系统,优化了高级机器的能效比。 Implemented an overclocking compensation system, optimizing energy efficiency for advanced machines.
改进 / Improved
游戏性能优化 / Game Performance Optimization
进一步优化了游戏性能,提供更流畅的游戏体验。 Further optimized game performance for a smoother gameplay experience.
配方处理优化 / Recipe Processing Enhancement
重新设计了配方处理系统,物品输出上限从INT提升至LONG。 Redesigned recipe processing system with item output limits increased from INT to LONG.
EIO管道性能 / EIO Conduit Performance
优化了EnderIO管道的性能,减少了服务器资源占用。 Optimized EnderIO conduit performance, reducing server resource usage.
区块保存性能 / Chunk Saving Performance
优化了区块保存机制,减少了游戏保存时的卡顿。 Optimized chunk saving mechanism, reducing lag during game saves.
ItemStack优化 / ItemStack Optimization
优化了ItemStack相关操作的性能,提升整体游戏流畅度。 Optimized ItemStack-related operations, improving overall game smoothness.
魔法配方完善 / Magic Recipes Improvement
完善了魔法模组部分的配方,提供更加连贯的游戏体验。 Improved magic mod recipes for a more coherent gameplay experience.
超频并行计算逻辑 / Overclocking Parallel Computation Logic
重构了超频并行计算逻辑,提高了机器处理效率。 Restructured overclocking parallel computation logic for improved machine processing efficiency.
修复 / Fixed
屠宰场崩溃 / Slaughterhouse Crash
修复了屠宰场在特定条件下导致的概率性崩溃问题。 Fixed random crashes caused by the Slaughterhouse under specific conditions.
机器运行问题 / Machine Operation Issues
修复了蒸汽熔炉和研磨机在输出槽满时仍继续运行的问题。 Fixed Steam Furnace and Grinder continuing to operate when output slots are full.
批处理Bug / Batch Processing Bug
修复了批处理模式下的多个bug,确保正确处理大量物品。 Fixed multiple bugs in batch processing mode, ensuring correct handling of large quantities of items.
AE元件显示问题 / AE Component Display Issue
修复了AE元件在服务器中无法正确显示占用情况的问题。 Fixed AE components not properly displaying usage information on servers.