Eye Of Harmony
gtocore:eye_of_harmony, from GTOCore
ItemsGTOCore
- ID
gtocore:eye_of_harmony- Game version
- 0.6.0-dev19
Tooltip
Eye Of Harmony
Structure From: GregTech: New Horizon
Creates a mini-universe and gathers resources inside
Power System
Requires too much EU — cannot be powered by conventional
means
Directly supplied by wireless EU network
Startup energy is taken from the owner's wireless network once
when a recipe starts; no power is drawn while running
The wireless network must hold more than the startup energy to
start a recipe
Actual startup energy = base startup energy × recipe multiplier
Base startup energy with circuit 1 is about 2.1×10^16 EU;
specific values can be viewed in the GUI
Recipe multiplier = (recipe tier - 1) × 4, at least 1
e.g. a tier 10 recipe costs 36x
Special Overclocking
Each overclock multiplies speed by 2 and startup energy by 8
Overclocking is set via programmed circuits; the machine cannot
run without circuit 1~4
Circuit 1: No overclocking
Circuits 2-4: Execute 1-3 stages of overclocking
Startup Requirements
1024B Cosmic Element
1024KB Hydrogen
1024KB Helium
Hydrogen & Helium are drawn from input hatches into internal
storage every second; each recipe start consumes 1024KB of
each
Simulation Tier
Only recipes whose tier does not exceed the simulation tier can
run
The simulation tier starts at 1 and rises by 1 after 17 + 4 × tier
starts of recipes at the simulation tier
Recipe Type: Cosmos Simulation