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Exploration and Application of Overclocking Characteristics of Large Silicon Rock/Plasma Power Generation

Exploration and Application of Overclocking Characteristics of Large Silicon Rock/Plasma Power Generation

Magnetohydrodynamic generator (plasma power generation), large silicastone reactor, super-energy reactor, advanced super-energy reactor, these four mid-to-late game generators all have a core feature:

5/4 overclock

Its meaning is

If the power chamber is large enough, the generator will first overclock in time, eachreduce fuel duration by 5 times, generate 4 times the electricity, then consume all materials,each time consumes 5 times the materials, generates 4 times the electricity, until reaching the power chamber limit or insufficient materials

Here, taking the enriched silicon rock fuel of a large silicon rock reactor as an example, I will explain one by one the characteristics I discovered during the 0.55beta test (future versions may not be the same).

Exploration and Application of Overclocking Characteristics of Large Silicon Rock/Plasma Power Generation

In the recipe, it consumes 160mB of enriched silicon rock fuel + 40mB of nitrogen plasma, producing 524,288 eu/t (1A uv), total time 2000 seconds.

This data isdefault data, only if you use a power bank that just meets the power requirement (1A UV power bank) will it be the same.

If at this time you use4A uv, or a higher bin, will appear5/4 overclocking.

4A UV power compartment performance is as follows

Exploration and Application of Overclocking Characteristics of Large Silicon Rock/Plasma Power Generation
Exploration and Application of Overclocking Characteristics of Large Silicon Rock/Plasma Power Generation

It can be seen that the time dropped from 2000 seconds to 400 seconds, power generation increased fourfold, raw material consumption is still 160+40, and mb/s improved.

This is the performance of 5/4 overclocking in time: fuel consumption remains the same, fuel duration divided by 5, power generation multiplied by 4, final fuel utilization divided by 1.25.

Continue to increase the power module, 16a uv (or equivalent 4a uhv, 1a uev, they all perform the same) will reduce the fuel duration to 80 seconds

And so on, up to 256a uv will be 3.2 seconds, and the fuel utilization rate is 1/1.25^4 of the original, i.e., 0.4096 times.

If you continue to increase the power chamber at this point, other phenomena will occur:

increase in raw material consumption

If you continue to reduce the time at this point, it will drop below 1 second, but if the generator finds that the power chamber is large enough and there are enough raw materials to continue overclocking, it will consume more raw materials until the power chamber's power or raw materials are insufficient.

Under 1024a UV, it consumes 800mB of enriched silica rock fuel, 200mB of nitrogen plasma, generates 1024a UV of electricity, lasts for 3.2 seconds, and the fuel utilization rate is still 0.8 times that of the previous level (256a UV).

4096a uv consumes 4000mB/1000mB, generates 4096uv of electricity, lasts 3.2 seconds, and so on.

So in theory, even if using large silicon rock, as long as the warehouse is large enough and the raw materials are sufficient, it can achieve max+12 power generation, but at the cost of extremely low fuel utilization (as shown below)

Exploration and Application of Overclocking Characteristics of Large Silicon Rock/Plasma Power Generation

Exploration and Application of Overclocking Characteristics of Large Silicon Rock/Plasma Power Generation

Having said so much, the core is actually

Although 5/4 overclocking can generate more electricity, it will reduce fuel efficiency.

What to do? Could it be that we can only use the small power pod, and then watch helplessly as the power is insufficient, or else we have to find time amidst busyness to switch to the large pod when there's no power?

Now this is the key point. The above tests were all under conditions of sufficient raw materials. What ifraw materials are limited?


It might be a good idea to use a sufficiently large power cell to retest the situation of insufficient fuel:

It's the same with enriched silicane fuel: use the largest UV power chamber, supply sufficient nitrogen plasma, then gradually increase the silicane fuel input into the input chamber, and you will find:

Input silicon fuel < 160mB, generator does not work

Fuel = 160mB: consumes 160mB, generates 256a uv of electricity, lasts 3.2 seconds, which exactly corresponds to the above situation at 256a uv.

Fuel between 161mB-319mB: Swallow 160mB, do not swallow the rest, performance is the same as 160mB

Fuel = 320mB:Consume 320mB, generate 256a uv of electricity, lasting 3.2 seconds, performance still same as 160mB.

Fuel = 799mB, consumes 640mB (160*4), remaining 159mB, other performance still same as 160mB

Until fuel = 800mB, consume 800mB (160*5),at this time it will generate 1024a uv of electricity, lasting 3.2 seconds

And so on, give 4000mB, give 20000mB, only then will there be a change in power generation, otherwise consuming too much fuel will produce the same electricity.

so

If the warehouse is large, while executing 5/4 overclock, if the raw materials given are not exactly parallel bonus * initial recipe value * 5^n, most of the extra fuel will be wasted.

Here, parallel bonus refers to the 16 parallel of super energy, which can offset the fuel loss caused by two 5/4 overclocks. (Plasma seems not parallel.)

To sum up

When the power chamber is large: 5/4 overclock + fuel will be fully consumed as much as possible.

Thus, it is not difficult to come up with an idea:

Although the size of the power chamber is uncontrollable, the material input is controllable -> For an oversized power chamber, with low power consumption, according to c*5^n, give a small and just right amount of fuel; when power consumption is high, give a large and just right amount of fuel.

Although the warehouse is larger, the highest fuel utilization rate is also compressed to just over 1 second, but for super energy and other power generation with an initial value of 10 seconds, the loss is not significant.

Perhaps the current electricity consumption is difficult to know, but the raw material input can be controlled through the amount of electricity stored in the wireless grid.

The application is as follows:

Exploration and Application of Overclocking Characteristics of Large Silicon Rock/Plasma Power Generation

  1. Attach the ordinary energy cover plate to the wireless energy tower, shift+right-click the cover plate to set it toinverse monitoring state, the more electricity, the stronger the redstone signal

  2. The redstone signal is transmitted to the top of the super tank, each super tankattach a machine control cover plate on top, and then each super tankattach a fluid calibrator to the bottom

    (The position, spacing and number of super tanks can be adjusted by yourself. Remember that the activation of each super tank requires 4 times the electricity of the previous one. If the spacing/electricity buffer is too small, it is easy to instantly overload with electricity.)

  3. Adjust settings, set machine control tocontrol cover plate(Other settings remain unchanged), adjust the fluid calibrator toinput, keep supply, and change the value to the sum of the previousis 5^n times the initial value

    In the picture, 256mB is for a 16-parallel advanced super-energy reactor (initial 16mB, 16*16=256); normal super-energy initial 8, with parallel 128; plasma initial 5; large silicon depends on fuel, initial 16 or 160mB.

    Here, n of 5^n is the value of the super tank from right to left, starting from zero. The rightmost n=0, then the one to the left is n=1, and the value is 5 times the right side

    (For example, here 0 is 256, 1 is 1024mB, 2 is 5120mB, starting from 2, each subsequent is 5 times the previous

    (If there is no redstone signal and no liquid input, you can manually double-click the redstone torch on the machine control cover plate setting to refresh the status.)

Exploration and Application of Overclocking Characteristics of Large Silicon Rock/Plasma Power Generation
Exploration and Application of Overclocking Characteristics of Large Silicon Rock/Plasma Power Generation
  1. Place on the bottom of the super tankHypercubeCoordinate information card binds to the same super tank that stores fuel (choose between fuel and plasma, only one; fuel is recommended as it is usually scarcer) (fuel can be directly output from the main network to this tank)

  2. Establish a subnet, storage bus facing a row of super tanks (behind the super tanks in the picture), insert one generatorME inventory input bus, connected to the subnet, and enable pulling

  3. If necessary, insert another ME input bus/inventory input bus into the generator, connect to the main network, to provide combustion-supporting/parallel plasma

The final effect is:

The less electricity, the lower the fuel utilization rate, but the more power generation, the more electricitySo the less electricity, the more electricity (strikethrough)

The more electricity, the lower the power generation, but the higher the fuel utilization rate.

In this way, both fuel utilization and power generation can be balanced.

One final note: The magnetohydrodynamic generator seems to have no parallel bonus. It might be a bug, or maybe it will be fixed in the future. It's even possible that the entire 5/4 overclock mechanism will be changed. Since the version is inconsistent, it is recommended to first observe the generator's performance under different fuel inputs.

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