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GregTech-Odyssey v0.5.0 Release Notes
6393
🐞Bug Fixes
- Fixed the issue where virtual items were being duplicated in virtual item assembly blueprints
- Fixed the issue where virtual item supply machines were unable to properly provide virtual items
- Fix the Issue Where EMI Auto‑Fill Formulas Fail
- Fix Crashes Caused by Water Treatment Plant Operations
- Optimize Monitor Performance and Display
- Optimize the giant input bus UI and adjust the recipes
- Optimize AE Configuration Slot Interaction Logic
- Adjust LV Circuit Formulation
- Adjust Quantum Box UI and Armor UI
- Fix the issue with the number of parallel waterline machines
- Fixed the Waila information error for ME Assembly Units and ME Assembly Unit Mirrors
- Fixes a crash that could occur when opening the AE Terminal on a server to view crafting status
- Fixed the issue with incorrect capacity for large steam input bins
- Fixed the issue where some magic line quests could not be completed properly
- Fixed the issue where the enclosure of the component assembly line was not functioning properly
- Correcting the Formulation Issues of Zirconium Diboride Ceramic Blocks
- Fix HV Space Station Recipe Issues
- Fixed the issue where the Nano Integration Processing Plant failed to function properly after restarting the game
- Fixed the crash caused by the original Reconstructor
- Fixed the issue where the Speed Rush module could not be formed
- Formulation for Hot Pressing of Carbon Nanotube‑Reinforced Aluminum Matrix Composite Blocks
- Corrected the description of the number of parallel units in the nano forging furnace
- Corrected the Description Error for the Giant Vacuum Drying Oven
- Enable fusion reactors to use machine-controlled compartments
- Adjust Laser Chamber Formulation
- Fixed the issue where dragging EMI items into the search box resulted in incorrect item name display
- Fixed the issue where digital mining machines were not functioning properly
- Delete Endless Greed Recipe
- Fix the issue where coarse ore calcine powder and coarse malachite cannot be smelted into copper ingots
- Neutron Rotor efficiency reduced from 1500 to 50, production capacity increased from 2000 to 10000
- Fix Message System Button Overlap
- Remove Balanced Diet (Diet) Mod
- Fix Power Consumption and Filtering Issues for Digital Mining Machines
- Rebuilt Tick, significantly improving performance and reducing GT machine power consumption
- Adjust the output of raw ore smelting: In Normal/Simple mode, 1 unit of raw ore yields 3 ingots; in Expert mode, 1 unit of raw ore yields 2 ingots
- Adjusted some AE recipes and modified the number of wafers produced when cutting monocrystalline silicon
- Fixes AE Fluid Filling Functionality Issues and Redstone Signal Strength Errors in Purification Plants
✨New Features
- New ME Silencer Compartment
- Line-level encapsulators now support multi‑block machines
- Added a variety of alloy materials
- New Chapter on Space Station and Space Content Missions
- New Boost Module, Power Overload Compressor Module, Molecular Reconstructor Module, and Matter Generator Module
- Remove the Ender Tank and Ender Storage Module
- Added Automatic Orders for Multi-Block Structures
- Added a recipe time multiplier option in GTOCore settings due to a large number of unpredictable bugs;※Modifying this option may cause machines to behave abnormally—developers are not responsible for any resulting issues. Please do not report such issues in the community chat or on GitHub.
- General Factories now support Autoclaves, Breweries, Electromagnetic Separators, and Canning Machines
- New petrification/woodification fuel refining modules; integrated ore processing plant cross‑recipe repeat recipe toggle
- Reconstructing the Logic and Mechanisms of Industrial Slaughterhouses
- Increase Rotor Coating Thickness
- New Supercritical Steam Input Chamber
- New Ender Fluid Cover Plates, Ender Item Cover Plates, and Ender Redstone Cover Plates
- AE implements asynchronous disk reads to improve performance
- New Brick Kiln Multi-Block Structure
- Expert Mode New Feature: The silencer module installed on a machine must have the same voltage tier or differ by at most ±1 tier; otherwise, it will fail to operate
- New Dye Mixer
- Adding garlands as a means of treating diseases in the early stages
- New Slot Enhancer
- New Asynchronous Thread Feature for Thread Pools
- Support placing orders using the middle mouse button
- New Village Trading Station
- Dungeon Loot Adds Copper Coin Rewards
- New Manufacturing Recipe for PIC Wafers via Chemical Vapor Deposition
- 2-in-1 Terminal Supports Display Components
🌌Space Content
- Most machines can no longer be exposed directly in the Space dimension; at the HV and EV stages, you must construct “space stations” to provide environmental support.
- Unlock the “Industrial Space Station Core Module” at the IV & LuV stages, which supports connecting extension modules to expand internal space and add more functionalities.
- Currently, the expansion modules are divided into three categories: core modules, docking modules, and modular modules.
- Core Module: Core Module of the Industrial Space Station
- Docking Module: Six-Directional Docking Module for Industrial Space Stations, Glass Docking Module for Industrial Space Stations
- Module Modules: Industrial Space Station Expansion Module, Industrial Space Station Environmental Maintenance Module, Orbital Smelting Module, Orbital Metamaterial Forging Factory Module, Orbital Nanoprecision Machining Module
- Both space stations are equipped with their own air supply for players to breathe.
Core Module
- The “Space Station” consumes energy to operate, with a fixed consumption rate of distilled water, rocket fuel, and air; it does not support the connection of additional modules.
- “The Industrial Space Station Core Module” consumes energy to operate, with a fixed consumption rate of distilled water, rocket fuel, and air; the consumption rates increase as additional module sections are added.
- The “Industrial Space Station Core Module” only supports connections to “Docking Modules,” which can then be used to connect additional expansion modules; within a single industrial space station, only one “Industrial Space Station Core Module” is permitted.
- The “Industrial Space Station Core Module” features a wireless grid repeater, with its usable voltage tier determined by the overall frame tier of the installation.
Connecting Module
- The “Industrial Space Station Six-Way Docking Module” and the “Industrial Space Station Glass Docking Module” can be connected to docking modules and module bays.
Module Section
- Industrial Space Station Expansion Module: Length is expandable, and the interior is designed to house various types of machinery.
- Industrial Space Station Environmental Maintenance Module:
- Provides corresponding ultra-clean environments based on the filters used; advanced ultra-clean environments are compatible with lower‑level ultra-clean environments;
- Can be fitted with drone bays, providing drone‑enabled silent clearance bays and automated maintenance machines;
Orbital smelting module:
- A space‑compatible alloy smelter featuring the specialized recipe type “Microgravity Ultra‑Pure Smelting”
- Passive energy consumption is supplied by the core module, while active energy consumption is provided by the energy storage units on its main body;
Orbital Metamaterial Forging Factory Module:
- Features a unique recipe type called “Space Metamaterial Forging”
- Passive energy consumption is supplied by the core module, while active energy consumption is provided by the energy storage units on its main body;
Orbital Nanoprecision Processing Module:
- Features a unique formulation type: “Micro-Heavy Nanoprecise Processing”
- Passive energy consumption is supplied by the core module, while active energy consumption is provided by the energy storage units on its main body;
Space Station High-Energy Conversion and Allocation Module:
- After installation, other module sections within the space station can utilize advanced storage units such as Laser Storage Units, Overclocking Storage Units, and Thread Storage Units;
Space Drone Dock:
- Features the unique recipe type “Space Plankton Collection”
- Passive energy consumption is supplied by the core module, while active energy consumption is provided by the energy storage units on its main body;
- Obtain materials using batteries of different tiers and space mining drones (or by using a space shuttle);