Assembly Line/Advanced Assembly Line: Advanced Hypercube Automation Tutorial
Author: @propylaia
Feel free to add any missing information or correct errors.
Applicable to normal mode.
I. Introduction
The Advanced Hypercube can bind 20 blocks using a "Coordinate Information Card" and defaults to sequential mode, perfectly meeting the assembly line's need for order.
Version 0.5.4 added the “Coordinate Tag Gun,” making it even easier to tag blocks.
II. Recommendations for Setting Up the Assembly Line
After the main block is built, I personally recommend right-clicking the "main block" with a wrench to rotate and place the assembly line.
At the same time, set the terminal to repeat the structure 17 times, which is the maximum size. This arrangement makes it convenient for mass construction and doesn’t take up too much space.
The hypercube and the power supply/interface can be placed at the top.
Note: The standard mode allows the use of four input bins, while the expert mode requires four input bins.
III. Use the “Coordinate Tag Gun” to mark the input bus and input bay.
Mark the input bus of the assembly line and the quadruple input hopper with a gun from low to high "right-click"
After all 17 storage units have been labeled, use the coordinate tag gun and shift+left-click on the hypercube to import them into the hypercube.
Note: The backpack requires 17 coordinate information cards. When an AE wireless terminal is in the backpack, it will automatically use the coordinate information cards within the network.
IV. Configuration of Standard Assembly Line Feeders
- Traditional Method
Place the Template Injector above the Output Assembly, and enable the “Lock Crafting” feature on the Template Injector to complete the setup.
When bulk production is required, each assembly line uses the same construction method, and finally, memory cards are used to replicate the same blueprint for parallel processing.
- Use the hypercube “polling” mode suite in “sequential” mode
Place the hypercube anywhere and use a screwdriver to switch the hypercube to polling mode. (As a superior)
The hypercube on the assembly line remains unchanged. (As a subordinate)
The original template supplier is moved to the “upper” hypercube edge,
Affix the ME interface to the top of the output assembly and return the finished product to the network.
Finally, enable “Pause sending when there are crafting materials in the parallel dispatch container” in the “Superior” template supplier to complete the setup.
V. Advanced Assembly Line Supplier Configuration and Additional Notes
Change the blocking mode to “Block insertion when the template is different” to enable full parallel execution.
Additionally, due to the use of the "Gigantic Input Bus," if a recipe contains more than 64 items as ingredients, the order will be messed up. The solution is to use a "Template (Named)" to intervene in the recipe.
For example, the LuV stance generator.
After modification, simply use the stamping press to rename and rewrite the coil template.
VI. Advanced Assembly Line Additional Settings in Expert Mode
In Expert Mode, due to the additional requirement for fluid ordering, simply using a setup like the one shown in the image below may lead to a problem.
Take the UV stage as an example: at this stage, four UV input slots are used. To fully utilize the parallel processing capability of the recipe, the pattern dispenser usually needs to be set to “prevent insertion when the patterns are different.” Another example is building a wet-ingredient processor supercomputer that produces 10,000 units at once. However, since the UV input slot capacity is only 2,048B, once the pattern dispenser has allocated the full 2,048B of solder to the first input slot, and the second and third input slots already contain PBI and tin plasma respectively, the pattern dispenser will continue allocating solder to the fourth input slot, resulting in disordered fluid flow. A simple solution is to change the pattern dispenser setting to “pause sending when synthetic materials remain in the container after parallel allocation,” but this means that the parallel process will struggle to reach full capacity (unless the recipe is manually doubled) and will incur the cost of repeated overloading and overclocking.
The root cause of the above issues is that the UV input buffer is still not large enough. We could place a super tank before the input buffer to cache fluids. However, the interaction between the super cube and the super tank isn’t very intelligent. As we can see from the jade display for an empty input buffer and an empty super tank, when the super tank is empty, the jade shows “Air 0mB,” whereas when the input buffer is empty, it displays “0mB.” If we reassign the four input slots originally bound to the super cube to these four super tanks instead, the template supplier will likely assume that it can only pump air into the super tanks and will therefore stop dispensing materials.
The solution is to make the fluid a subnet, with the hypercube binding to the ME interface of that subnet.
The subnet storage bus is attached to the super tank, and priorities need to be set, ranging from 0 to -3 from bottom to top (lower priority means higher priority). The “Report non-interactable items” option must be enabled. The template supplier should still be configured as “Prevent insertion when the template is different” , so that you don’t have to manually duplicate the template and can fully utilize the parallel processing capacity of the input inventory.