Changelog#137中文
GregTech-Odyssey v0.2.8 更新日志

GregTech-Odyssey v0.2.8 更新日志

修复 / Fixed

  • EMI显示优化 / EMI Display Optimization

修复了EMI中附魔书和灯的显示问题,现在能够正常显示相关物品信息。 Fixed display issues with enchanted books and lamps in EMI, now showing item information correctly.

  • 并行处理修复 / Parallel Processing Fix

修复了并行处理模式下概率计算异常的问题,确保概率计算的准确性。 Fixed abnormal probability calculations in parallel processing mode, ensuring accurate probability calculations.

  • 基岩钻机优化 / Bedrock Drill Optimization

修复了基岩钻机概率待机问题,提升了钻机的工作效率和稳定性。 Fixed bedrock drill probability standby issues, improving drill efficiency and stability.

新增 / Added

  • 陨星配方补充 / Meteorite Recipe Addition

补充了陨星相关配方,丰富了天体材料的获取和使用途径。 Added meteorite-related recipes, enriching acquisition and usage paths for celestial materials.

更新 / Updates

  • 大量纹理更新 / Extensive Texture Updates

更新了大量游戏纹理,提升视觉体验和界面美观度。 Updated numerous game textures, improving visual experience and interface aesthetics.

调整 / Tweaks

  • 大焦炉容量提升 / Large Coke Oven Capacity Increase

将大焦炉的容量调整至512,000mB,大幅提升生产效率。 Adjusted Large Coke Oven capacity to 512,000mB, significantly improving production efficiency.

  • 配方简化 / Recipe Simplification

简化了结构检查工具和压缩箱子的配方,降低制作难度。 Simplified recipes for structure checking tools and compressed chests, reducing crafting difficulty.

  • 激光机器扩展 / Laser Machine Enhancement

调整部分激光机器以支持更多类型的仓室,增强设备兼容性。 Adjusted some laser machines to support more types of chambers, enhancing equipment compatibility.

  • 怪物强度平衡 / Monster Strength Balance

将怪物强度削弱至可接受范围,优化游戏体验和挑战平衡。 Reduced monster strength to acceptable levels, optimizing gameplay experience and challenge balance.

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